Clovis Gay's new plugin provides a fast, intuitive rigging workflow inspired by Pixar's Presto software,
Tuesday, August 19th, 2014
Clovis Gay's new plugin provides a fast, intuitive rigging workflow inspired by Pixar's Presto software,
Tuesday, August 19th, 2014
Maya crowd simulator adds support for blendshape animaion - as shown in a rather endearing demo video.
Saturday, August 16th, 2014
3ds Max multiphysics plugin due to ship in September. Update adds soft-body dynamics and fluids.
Friday, August 8th, 2014
Performance gains of up to 50% for the core renderer; plugins due out at Siggraph and by the end of this year.
Sunday, August 3rd, 2014
Physically accurate $19 Photoshop plugin lets users mix colours as if they were real oils or watercolours.
Tuesday, July 29th, 2014
Morphing and warping plugin gets GPU acceleration. It's OpenCL-based, so you can use most cards.
Wednesday, July 23rd, 2014
Updated: Atmosphere creation plugin adds physically accurate sunlight. Free PLE edition now available.
Wednesday, July 23rd, 2014
Unreal Engine plugin being developed in house; 3ds Max version by former Digital Domain TD Hideki Suzuki.
Thursday, July 17th, 2014
Cost of the new version of the mental ray rendering toolkit cut to $99 for a node-locked licence.
Tuesday, July 8th, 2014
Rendering plugin killed off alongside R2100 and R2500 raytracing cards. Tech survives as SketchUp add-on.
Monday, July 7th, 2014
Updated plugin for the Faceshift markerless facial capture system offers new real-time workflow.
Wednesday, June 11th, 2014
Update to GPU-based renderer adds displacement, per-object motion blur; speeds up hair renders 20 times.
Tuesday, June 10th, 2014
'Complete overhaul' of Nuke stereo toolkit streamlines workflow and adds support for GPU acceleration.
Friday, June 6th, 2014