New plugins provide powerful workflow, proxy and array functionality for 3ds Max users.
Thursday, November 17th, 2016
New plugins provide powerful workflow, proxy and array functionality for 3ds Max users.
Thursday, November 17th, 2016
All-in-one editing, compositing and VFX app gets 32-bit workflow, 8K res, new editing and grading tools.
Thursday, November 17th, 2016
Promising new plugin implements Blender's powerful GPU-based renderer and node-based materials inside Cinema 4D.
Thursday, November 17th, 2016
Update adds support for Blended Box mapping, versatile new Data Channel modifier. Arnold plugin and Asset Library also updated.
Wednesday, November 16th, 2016
Set of free Maya add-ons gets new Weight Editor for character rigging, new modelling and display options.
Wednesday, November 16th, 2016
For single-frame and viewport renders, at least. Things get interesting with network and sequence rendering.
Wednesday, November 16th, 2016
Free version of Pixar's production renderer now available for learning, personal use, plugin development.
Wednesday, November 16th, 2016
Mocap solving and retargeting plugin's new ACP tech auto-fixes common errors like foot slippage.
Saturday, October 29th, 2016
Vilem Novak's amazing free GPack 'gravity packer' tool puts the fun back into your UV packing work.
Tuesday, October 25th, 2016
Check out Brent Forrest's handy list of add-ons at LesterBanks.com - all but one of them available for free.
Wednesday, October 19th, 2016
Now shipping: physically accurate renderer gets CUDA-based GPU render engine. Relighting system Multilight now a standalone tool.
Tuesday, October 11th, 2016
Real-time hair and fur plugin now supports motion blur, import of NURBS curves from DCC tools.
Monday, October 10th, 2016
Updated: Cinema 4D fluid simulator to get new sound node; new APIC solver generates smoother liquid flow than standard FLIP solvers.
Friday, October 7th, 2016