Blender Institute names its four main development targets for the open-source 3D software in 2022.
Tuesday, January 18th, 2022
Blender Institute names its four main development targets for the open-source 3D software in 2022.
Tuesday, January 18th, 2022
Material authoring app's neat new particle nodes open up workflows from scattering to 3D plant design.
Tuesday, November 23rd, 2021
Open-source game engine gets better tonemapping, new UI theme editor, glTF export for editing scenes in DCC apps like Blender.
Thursday, November 11th, 2021
New versions of Trapcode Suite, VFX Suite and Magic Bullet Suite available only via subscriptions.
Friday, September 17th, 2021
Powerful multiphysics plugin gets new MPM solvers to simulate granular fluids like sand and snow.
Thursday, September 16th, 2021
See the new features in the latest update to Maxon's suite of motion graphics and VFX plugins.
Wednesday, September 15th, 2021
See our pick of UE4's new features, from more in-camera visual effects tools to multi-GPU lightmap baking.
Monday, August 23rd, 2021
Effects plugin suite for compositing apps gets new tools for creating 3D particle systems, plus nine new GPU-acclerated cinematic effects.
Friday, June 25th, 2021
Dimension 5's rapidly evolving RTX-accelerated GPU renderer for 3ds Max and Blender gets new time-and-latitude based sky system.
Friday, May 28th, 2021
GPU-accelerated spectral renderer finalRender now bundled with the 3ds Max particle plugin for free.
Tuesday, February 2nd, 2021
Discover 20 video tutorials from the leading digital training firm that no CG artist can afford to miss.
Sunday, January 31st, 2021
Read our pick of the new features in the game engine, from ray traced reflections to real-time compositing.
Monday, December 21st, 2020
Get to grips with Houdini's VFX-industry-standard particle effects tools with The Gnomon Workshop's detailed new introductory tutorial.
Sunday, December 20th, 2020