Major update adds complete new terrain-generation system to the Max particle and physics add-on.
Wednesday, February 8th, 2023
Major update adds complete new terrain-generation system to the Max particle and physics add-on.
Wednesday, February 8th, 2023
GPU-based Cinema 4D particle, liquid and granular fluid simulation tool due in new host apps in 2023.
Tuesday, December 13th, 2022
Long-awaited expansion of the Geometry Nodes system now available as an experimental branch of Blender.
Monday, November 28th, 2022
GPU-accelerated simulation tool uses a sparse grid solver to create smoke, fire and dust in real time.
Tuesday, November 8th, 2022
New GPU-accelerated particle, liquid and granular fluid simulation system for CInema 4D runs on AMD, Apple Silicon, Nvidia GPUs.
Thursday, September 22nd, 2022
3ds Max multiphysics plugin gets new ME-L scripting language for manipulating OpenVDB data.
Monday, September 19th, 2022
3D app gets new parametric Array modifier for tasks ranging from procedural modelling to motion-graphics-type effects.
Wednesday, September 14th, 2022
Free standalone edition of the particle generator can now emit particles from imported 3D models.
Friday, August 19th, 2022
Update to Boris FX's set of effects plugins for compositing apps adds the option to emit particles from 3D models inside Particle Illusion.
Friday, June 24th, 2022
Open-source game engine gets new animation synthesis system, 'remixable materials', updates to the Atom renderer.
Friday, May 13th, 2022
Set of After Effects motion graphics plugins now runs on M1 Macs. Particular gets intial support for Layer Maps.
Monday, April 25th, 2022
Milestone update to the game engine is now officially available, Check out its key features here.
Tuesday, April 5th, 2022
Check out the new GPU-based real-time fire and smoke simulator, now available in free public beta.
Tuesday, March 15th, 2022