Big update to the renderer adds OpenPBR support. See the other new features for 3ds Max, Blender, Cinema 4D, Houdini and Maya users.
Thursday, April 3rd, 2025
Big update to the renderer adds OpenPBR support. See the other new features for 3ds Max, Blender, Cinema 4D, Houdini and Maya users.
Thursday, April 3rd, 2025
Check out the latest changes to the 3D modeling and rendering app, including updates to retopology, shading and animation.
Wednesday, March 26th, 2025
3D modeling and animation tool gets updates to the ML Deformer and liquid simulation in Bifrost. Check out all the new features here.
Wednesday, March 26th, 2025
Check out the new features in the VFX renderer, including OpenPBR support and changes to USD support specific to the Maya edition.
Wednesday, January 29th, 2025
Check out the new features in the renderer, including native OpenPBR and 3D Gaussian Splatting support, and improvements to V-Ray GPU.
Thursday, January 16th, 2025
3D modeling and animation app gets support for the OpenPBR material standard, and performance updates to key modifiers.
Wednesday, October 16th, 2024
Update to the 3D animation tool reworks Boolean modeling, and introduces OpenPBR support and interesting new simulation features.
Wednesday, October 16th, 2024
Updated: See the new tools due in the game engine in 2025, including updates to shading, rendering, animation and world building.
Thursday, September 26th, 2024
New open shading model intended to supersede both Adobe and Autodesk's standard materials reaches its milestone 1.0 release.
Wednesday, June 5th, 2024
Read our pick of the new features in UE5, from Motion Graphics Mode and modular character rigging to virtual production and VFX.
Monday, April 29th, 2024
Check out the features due in the GPU renderer in 2024, including MaterialX support, new AI assistant OctaneGPT, and light field baking.
Tuesday, November 28th, 2023