First update to the open standard for VFX plugins in almost a decade improves color management, and widens CPU and GPU support.
Friday, September 6th, 2024
First update to the open standard for VFX plugins in almost a decade improves color management, and widens CPU and GPU support.
Friday, September 6th, 2024
New open shading model intended to supersede both Adobe and Autodesk's standard materials reaches its milestone 1.0 release.
Wednesday, June 5th, 2024
Industry body to guide OpenUSD development gets new members, and enters agreement to ensure interoperability with glTF.
Wednesday, December 13th, 2023
Free node-based tool lets users author MaterialX materials for use in renderers like Arnold and Karma.
Thursday, August 3rd, 2023
Ubiquitous tech for reading and writing images becomes the latest open-source project to be hosted by the visual effects industry body.
Tuesday, August 1st, 2023
Check out the changes to the open standard for materials and look dev data, widely used in VFX software.
Tuesday, April 25th, 2023
The open-source edition of RV is out. See how it differs from the commercial edition of the Academy Award-winning shot review tool.
Thursday, January 19th, 2023
Updated: only "core components" of the award-winning image viewer and shot playback tool will be open-sourced, not the full product.
Thursday, August 11th, 2022
VFX industry body to oversee development of open standards for plugins and asset management.
Thursday, August 4th, 2022
VFX image viewer and playback system gets support for new open standard OpenTimelineIO. Sales of perpetual licences discontinued.
Tuesday, December 14th, 2021
Movie industry standards body to oversee future development of the open format for rich material data.
Friday, July 16th, 2021
Generative Scheduling and Asset Lifecycle Management are the 'future of production management'.
Monday, November 23rd, 2020
USD-based 'open collaboration' platform for CG work will become free to individual users this fall.
Monday, October 5th, 2020