April 25, 2023
Check out the changes to the open standard for materials and look dev data, widely used in VFX software. Read More »
January 19, 2023
The open-source edition of RV is out. See how it differs from the commercial edition of the Academy Award-winning shot review tool. Read More »
August 11, 2022
Updated: only "core components" of the award-winning image viewer and shot playback tool will be open-sourced, not the full product. Read More »
August 4, 2022
VFX industry body to oversee development of open standards for plugins and asset management. Read More »
December 14, 2021
VFX image viewer and playback system gets support for new open standard OpenTimelineIO. Sales of perpetual licences discontinued. Read More »
July 16, 2021
Movie industry standards body to oversee future development of the open format for rich material data. Read More »
November 23, 2020
Generative Scheduling and Asset Lifecycle Management are the 'future of production management'. Read More »
October 5, 2020
USD-based 'open collaboration' platform for CG work will become free to individual users this fall. Read More »
March 19, 2020
The Vulkan Ray Tracing extensions are now available as stable builds, along with an updated SDK and AMD and Nvidia GPU drivers. Read More »
July 31, 2019
Major update to the open-source 3D software ships after four years of planning and development. Discover its key features here. Read More »
July 25, 2019
FBX developer to join open standards body's 3D Formats Working Group to support development of the glTF file format. Read More »
September 29, 2017
Texture-painting tool gets export to Adobe's Project Felix, glTF 2.0 support, new Auto-Backup plugin. Read More »
July 25, 2017
Compositing packages get OpenCL GPU acceleration on AMD GPUs, new live collaboration system. Read More »
July 13, 2017
New open exchange standard for material data aims to do for look dev what Alembic did for geometry. Read More »
June 17, 2017
Open format for exchanging 3D assets between game engines or web apps now supports physically based rendering. Read More »
July 27, 2016
Updated: New 'super Alembic' system for exchanging VFX scene data released officially. Plugins for Maya and Katana. Read More »
February 17, 2016
See tech demos for the next-gen graphics API and download drivers for Nvidia and AMD GPUs here. Read More »
August 29, 2012
Unity staff proclaim The Khronos Group's new normal-supporting compression technology awesome. Read More »