Change of licence type makes Pixar's in-house subdivision surface modeling tech compatible with Blender.
Monday, July 15th, 2013
Change of licence type makes Pixar's in-house subdivision surface modeling tech compatible with Blender.
Monday, July 15th, 2013
Crytek TD's free rigging toolset gets new UIs for simplifying mocap data, adding smart noise to animation.
Monday, July 1st, 2013
Open-source asset manager gets better database connectivity, HTML5 theming for building custom UIs.
Thursday, May 9th, 2013
Update to the open-source HDR file format should finally make deep compositing available in most tools.
Thursday, April 11th, 2013
Impressive update adds high-end rigid-body dynamics, true claylike sculpting to the open-source app.
Friday, February 22nd, 2013
Updated: Free asset-management system Tactic Team now runs on Mac OS X as well as Windows.
Thursday, February 7th, 2013
Mark Jackson's Red9 Studio Pack brings big-studio pipeline tools to small studios without R&D teams.
Tuesday, January 22nd, 2013
Code for the eagerly anticipated Sculptris-like system committed to the trunk; test builds available now.
Wednesday, January 2nd, 2013
New fire and smoke tools, plus support for Imageworks' Open Shading Language.
Tuesday, December 11th, 2012
Big update to the free CG character generator improves base mesh, adds libraries of hair and clothes.
Wednesday, November 14th, 2012
Noise Deformer updated to Maya 2013; Photoshop and After Effects antialiasing tool OLM Smoother gets new Nuke version.
Sunday, November 4th, 2012
The Blender Foundation's first VFX open movie blends boy-girl romance and kickass robots - and it's a blast.
Thursday, September 27th, 2012
Leading French VFX house releases Maya/Nuke renderfarm manager and colour-management tools for free.
Tuesday, September 11th, 2012