Open-source renderer gets new GI cache system, Disney BRDF material and Open Image Denoise. Now compatible with Blender 2.80.
Wednesday, October 2nd, 2019
Open-source renderer gets new GI cache system, Disney BRDF material and Open Image Denoise. Now compatible with Blender 2.80.
Wednesday, October 2nd, 2019
Open-source physically based renderer gets Cryptomatte support. neat new sampling control system.
Monday, September 16th, 2019
Updated: get a new camera lattice deformer free as well as the harmonic deformer, soft IK solver and key reducer.
Monday, September 9th, 2019
Animal Logic software engineer Eddie Hoyle's neat free tool fixes rig controls to the Maya viewport.
Thursday, August 15th, 2019
Major update to the open-source 3D software ships after four years of planning and development. Discover its key features here.
Wednesday, July 31st, 2019
Ubisoft donates €30,000/year to fund development; will adopt Blender in its TV animation studio.
Tuesday, July 23rd, 2019
The almost-final version of the long-awaited major update to Blender is now free to download.
Friday, July 12th, 2019
Now available to download: Nvidia updates the 1997 shooter for real-time path tracing on Turing GPUs.
Monday, June 10th, 2019
New open-source tech to support interactive previews of USD files, and speed up volumetric renders.
Tuesday, June 4th, 2019
Handy set of open-source Nuke plugins makes deep compositing more accessible to smaller studios.
Monday, May 6th, 2019
Industry open-source initiative to 'support and drive collaboration' around OpenCue render manager.
Friday, May 3rd, 2019
Open-source game engine gets new Boolean modelling system, soft body dynamics, plus revamped 2D and 3D animation toolsets.
Thursday, March 14th, 2019
Open-source photogrammetry tool adds support for source images captured using projected light, and now runs on non-Nvidia GPUs.
Wednesday, March 13th, 2019