3D texture painting tool gets new Geometry Mask system, plus option to copy effects between layers.
Friday, January 29th, 2021
3D texture painting tool gets new Geometry Mask system, plus option to copy effects between layers.
Friday, January 29th, 2021
3ds Max, Cinema 4D, Maya and Unreal Engine crowd animation tool gets GPU decoding for faster playback on Nvidia graphics cards.
Wednesday, December 30th, 2020
Tech giant's donation ensures at least €360,000 in funding to overhaul Blender's animation tools.
Wednesday, December 23rd, 2020
Read our pick of the new features in the game engine, from ray traced reflections to real-time compositing.
Monday, December 21st, 2020
Check out the free game engine's new Houdini-integrated Nvidia Blast destruction physics system and improved cloth simulation.
Tuesday, December 15th, 2020
Read our pick of the new features, from water and volumetric clouds to Booleans and GPU lightmapping.
Friday, December 4th, 2020
New $399 8GB card outperforms the old RTX 2080 Super in Arnold, Blender, Redshift and V-Ray 5.
Thursday, December 3rd, 2020
See what's new in the next major updates to the GPU renderer and its new RNDR+ subscription deal.
Wednesday, December 2nd, 2020
Social media giant is the most suprising $120,000+/year backer of the open-source 3D software so far.
Friday, November 20th, 2020
Renderer gets new Light Manager, better cloth and caustic effects. KeyShot Pro users get new animation and Smart Export tools.
Tuesday, November 17th, 2020
Both GPU renderers get new options for rendering animations, plus a free GPU benchmarking tool.
Monday, November 9th, 2020
New 'Big Navi' cards go up against Nvidia's GeForce RTX GPUs - and feature dedicated ray tracing cores.
Thursday, October 29th, 2020
Material authoring app now automatically generates opacity masks for imported texture atlases.
Wednesday, October 28th, 2020