Long-awaited overhaul of the 3ds Max plant-generation plugin adds new Node Editor for authoring plants via visual programming.
Monday, March 8th, 2021
Long-awaited overhaul of the 3ds Max plant-generation plugin adds new Node Editor for authoring plants via visual programming.
Monday, March 8th, 2021
Free update to the compositing app adds new tools for retiming animations, 2D vector shapes for motion graphics.
Monday, March 1st, 2021
Master modelling, animation, effects and rendering in Maya with this comprehensive tutorial series.
Saturday, November 14th, 2020
Renderer gets neat new sky model, new distance map and V-Ray-style adaptive environment sampling.
Wednesday, August 26th, 2020
Major update to the Cinema 4D edition of the Cycles renderer adds GPU ray racing and custom AOVs.
Wednesday, April 1st, 2020
Master modelling, texturing, lighting and rendering in Maya with The Gnomon Workshop's detailed introductory training.
Tuesday, August 20th, 2019
Fastest major update in LightWave history adds multi-user bridge to UE4, new digital sculpting tools, nodal editing of OpenVDB volumes.
Wednesday, January 23rd, 2019
Cut-down version of Maya for game artists gets Mudbox-style vector displacement map stamping, updates to Graph and Time Editors.
Friday, September 1st, 2017
Viewport 2.0 becomes the primary viewport; new features added to the MASH motion graphics and Bifröst fluid simulation toolsets.
Tuesday, July 25th, 2017
Now officially released: Latest update adds initial support for OpenSubdiv, 'huge' viewport performance boost.
Monday, October 12th, 2015
Watch videos of the new modelling, scene assembly and Paint Effects options and the DirectX 11 viewport.
Tuesday, March 26th, 2013
New Advantage Pack also adds support for the Alembic data interchange format, new Node Editor.
Tuesday, August 9th, 2011