May 25, 2023
Check out the new features in the popular parametric modelling plugin and its built-in asset libraries. Read More »
April 20, 2023
New add-on brings the outline rendering toolset used on anime movies to the open-source 3D app. Read More »
March 30, 2023
3D animation and motion graphics app gets new Thicken generator, updates to Pyro simulations and the Commander. Read More »
September 3, 2022
Master modelling, animation, lighting and rendering in Maya with this three-part series of tutorials. Read More »
April 16, 2022
Physics-based animation software gets Constraints system for weapons, plus new Node Editor and Python API for technical artists. Read More »
December 8, 2021
Cinema 4D renderer gets new texture randomisation options, light instancing, native support for Apple M1 processors. Read More »
July 13, 2021
Long-awaited major update to the sculpting and painting app ships. Check out the new features, and changes to pricing and plugins. Read More »
March 8, 2021
Long-awaited overhaul of the 3ds Max plant-generation plugin adds new Node Editor for authoring plants via visual programming. Read More »
March 1, 2021
Free update to the compositing app adds new tools for retiming animations, 2D vector shapes for motion graphics. Read More »
November 14, 2020
Master modelling, animation, effects and rendering in Maya with this comprehensive tutorial series. Read More »
August 26, 2020
Renderer gets neat new sky model, new distance map and V-Ray-style adaptive environment sampling. Read More »
April 1, 2020
Major update to the Cinema 4D edition of the Cycles renderer adds GPU ray racing and custom AOVs. Read More »
August 20, 2019
Master modelling, texturing, lighting and rendering in Maya with The Gnomon Workshop's detailed introductory training. Read More »
January 23, 2019
Fastest major update in LightWave history adds multi-user bridge to UE4, new digital sculpting tools, nodal editing of OpenVDB volumes. Read More »
September 1, 2017
Cut-down version of Maya for game artists gets Mudbox-style vector displacement map stamping, updates to Graph and Time Editors. Read More »
July 25, 2017
Viewport 2.0 becomes the primary viewport; new features added to the MASH motion graphics and Bifröst fluid simulation toolsets. Read More »
October 12, 2015
Now officially released: Latest update adds initial support for OpenSubdiv, 'huge' viewport performance boost. Read More »
March 26, 2013
Watch videos of the new modelling, scene assembly and Paint Effects options and the DirectX 11 viewport. Read More »
August 9, 2011
New Advantage Pack also adds support for the Alembic data interchange format, new Node Editor. Read More »