Open-source physically based renderer gets Cryptomatte support. neat new sampling control system.
Monday, September 16th, 2019
Open-source physically based renderer gets Cryptomatte support. neat new sampling control system.
Monday, September 16th, 2019
iClone gets batch rendering and support for IES lights. Character Creator gets new LOD options.
Friday, September 13th, 2019
New pricing makes the powerful photogrammetry tool available for a mimum payment of just over $20.
Wednesday, September 11th, 2019
Free editing, compositing and VFX software gets DCI 4K output, mask creation from the editing timeline.
Sunday, September 8th, 2019
Unreal Engine-based real-time visualisation platform gets native support for Cinema 4D, IFC files.
Wednesday, September 4th, 2019
Game engine gets eagerly anticipated Chaos destruction physics toolset, new virtual production tools.
Wednesday, September 4th, 2019
Release scraps the four lower-end editions of the software and introduces new subscription plans. See all of the new features here.
Tuesday, September 3rd, 2019
Material authoring software gets new set of tools for creating photo-based and synthetic HDR maps.
Friday, August 30th, 2019
Game engine gets support for area lights and multilayer microfacet materials, new ragdoll IK system and updates to cloth simulation.
Friday, August 30th, 2019
Update adds new viewport background mode, new SketchUp importer, more updates to Chamfer.
Wednesday, August 28th, 2019
Tool for converting 3D scenes into web apps now exports interactive parametric models to your browser.
Tuesday, August 27th, 2019
Artist-focused version control system gets native UE4 integration, new annual subscription pricing.
Monday, August 26th, 2019
Sizeable update to the Maya fur and feathers plugin adds support for Alembic and OpenColorIO, plus new volumetric hair guide model.
Wednesday, August 21st, 2019