Compositing software gets Universal Text Engine for titling and motion graphics. New Extended Viewport for 3D work now in beta.
Thursday, December 16th, 2021
Compositing software gets Universal Text Engine for titling and motion graphics. New Extended Viewport for 3D work now in beta.
Thursday, December 16th, 2021
Lighting and look dev software gets new Nuke Bridge for live linking to Nuke comps, updates to the Hydra Viewer and Foresight+ rendering.
Tuesday, December 14th, 2021
VFX image viewer and playback system gets support for new open standard OpenTimelineIO. Sales of perpetual licences discontinued.
Tuesday, December 14th, 2021
Check out the new features in the popular plugin for generating 3D heads from source photographs.
Saturday, December 11th, 2021
Update to the Houdini edition of the renderer extends V-Ray for Solaris, improves the hair material.
Saturday, December 11th, 2021
Digital nature tools get new Omniverse connector, support for Redshift and RenderMan materials.
Friday, December 10th, 2021
Latest version of Maya adds new options for retargeting facial animation. Bifrost, USD, Substance and Arnold plugins all updated.
Wednesday, December 8th, 2021
3D modeling and rendering tool gets Per Viewport Filtering options, further updates to Smart Extrude.
Wednesday, December 8th, 2021
Cinema 4D renderer gets new texture randomisation options, light instancing, native support for Apple M1 processors.
Wednesday, December 8th, 2021
See what's new in the the sub-$100 image editor, including new image stitching and mesh gradient tools.
Monday, December 6th, 2021
Updated: see our pick of the five key changes in this milestone release of the open-source 3D app, from Cycles X to the Pose Library.
Friday, December 3rd, 2021
See what's new in RenderMan, Redshift, Enscape, R3DS Wrap and Render Manager 2 for 3ds Max.
Thursday, December 2nd, 2021
Check out next year's roadmap for the GPU renderer, and the new features in OctaneRender 2022.1 XB0, the first public preview build.
Tuesday, November 30th, 2021