See the the new features in the GPU renderers, including better USD support and the option to import and render skinned characters.
Monday, April 14th, 2025
See the the new features in the GPU renderers, including better USD support and the option to import and render skinned characters.
Monday, April 14th, 2025
Check out the latest features in the VR modeling software. New Connector plugin syncing Modeler to Unreal Engine 5 now in beta.
Friday, April 11th, 2025
Popular 3D tree generator gets new Skeleton tool for creating animation rigs, and new workflows to reduce tree poly counts for use in games.
Thursday, April 10th, 2025
Check out the new features, price and release date for the next major update to the 3D character creation software for games and VFX.
Thursday, April 10th, 2025
Updates to the effects plugins for compositing and video editing apps extend support for DaVinci Resolve, but end support for Vegas Pro.
Friday, April 4th, 2025
Innovative animation app gets new AI system for generating realistic motion connecting two poses. Check out the other new features.
Thursday, April 3rd, 2025
Big update to the renderer adds OpenPBR support. See the other new features for 3ds Max, Blender, Cinema 4D, Houdini and Maya users.
Thursday, April 3rd, 2025
3D animation and motion graphics app gets integrated Spline Modifiers and updates to particle simulation. Liquid simulation 'coming soon'.
Thursday, April 3rd, 2025
Check out the changes to the digital sculpting tool, including updates to poly modeling system ZModeler and new Redshift materials.
Wednesday, April 2nd, 2025
Significant update to the new iPad edition of the digital sculpting app adds long-awaited poly modeling and UV unwrapping toolsets.
Wednesday, April 2nd, 2025
Digital sculpting software gets its fifth consecutive 'minor update', but the cost of monthly subscriptions falls back to 2022 levels.
Tuesday, April 1st, 2025
Check out the new features in the next major production version of the GPU renderer, including new decal and lens effects systems.
Tuesday, April 1st, 2025
Check out the latest features in the production renderer, including toon shading on GPU, and new HTML viewer for render statistics.
Friday, March 28th, 2025