Check out the new AI-based video retiming and face detection tools in the set of effects plugins for compositing and video editing apps.
Friday, June 21st, 2024
Check out the new AI-based video retiming and face detection tools in the set of effects plugins for compositing and video editing apps.
Friday, June 21st, 2024
Compositing and motion graphics app gets new 3D features including support for animated 3D models and a shadow catcher system.
Wednesday, June 19th, 2024
3D clothing design app gets new PBR texture map generator, plus experimental new generative AI tools for patterns and graphics.
Tuesday, June 18th, 2024
Check out the new features in Polygonflow's UE5 world building toolset, including AI object tagging and the neat new vines tool,
Wednesday, June 12th, 2024
Check out the latest features in the desktop and virtual reality modeling software, including Export Mode and the new Outliner.
Tuesday, June 11th, 2024
Roto and paint software gets new AI tools for generating animated mattes, retiming footage and extracting optical flow data.
Monday, June 10th, 2024
New version of the plugin for round-tripping assets between Character Creator and ZBrush now transfers surface color and detail.
Friday, June 7th, 2024
Get a glimpse at some of the new features in development for the 3D texture painting software, from Substance 3D Painter 10.1 onwards.
Friday, June 7th, 2024
Major update to the Maya crowds tool adds new workflows for creating shots without simulation, and a new UE5-style ML Deformer.
Thursday, June 6th, 2024
Check out the latest features in the real-time visualization app, from the new Render Layers system to new scattering and animation tools.
Tuesday, June 4th, 2024
Check out the new features in the popular reference image organization tool for concept art and CG work. Free for personal use.
Friday, May 31st, 2024
Free add-on lets users pose CC characters from Reallusion's Character Creator inside UE5 using the MetaHuman interface.
Thursday, May 30th, 2024
Discover the new features in VFX artist Erik Lehmann's time-saving tool for bulk-renaming objects in Maya scenes.
Tuesday, May 28th, 2024