Major update adds better ocean-surface sims and cloud sculpting via DreamWorks' OpenVDB technology.
Friday, March 15th, 2013
Major update adds better ocean-surface sims and cloud sculpting via DreamWorks' OpenVDB technology.
Friday, March 15th, 2013
Upcoming release to feature new particle engine, audio tools, "up to 175x" speed boost - and new price.
Wednesday, March 13th, 2013
Coming soon to a distro near you. Teaser screenshot also shows what may be new features in modo 701.
Monday, March 11th, 2013
But unlike previous sneak peeks, the menu options are blurred out in the video. Post your guesses here.
Friday, March 8th, 2013
Watch the new resurfacing workflow, including a new Quad Draw tool like that in digitalRaster's NEX plugin.
Thursday, March 7th, 2013
Watch the tool in use to switch between camera views and trim and sequence animation clips.
Thursday, February 28th, 2013
Tech preview shows the work-in-progress tool in use to rough out animation directly over the viewport.
Thursday, February 28th, 2013
'Will it be in 3ds Max 2014?' teaser video shows improved performance on multi-million-poly scenes
Thursday, February 28th, 2013
Join the Unfold event live in Montreal or watch it online, then quiz product managers via the Unfold website.
Wednesday, February 27th, 2013
Updated: Download the demo to try the dynamics tools, brush-based sculpting and AE interoperability.
Wednesday, September 5th, 2012
Although probably not officially, given that it's on the Amazon EC2 cloud. Warning: may contain spoilers.
Friday, July 27th, 2012
Update to Maya/mental ray toolkit adds new colour bleed SSS shader, support for SprayTrace renderer.
Friday, May 11th, 2012
Latest update to fluid simulator adds powerful new Hybrido 2 fluid solver and new node-based scene graph.
Tuesday, May 8th, 2012