Videos: see all the new features in action, from tools for games artists to new UV and UDIM workflows.
Thursday, April 7th, 2016
Videos: see all the new features in action, from tools for games artists to new UV and UDIM workflows.
Thursday, April 7th, 2016
Updated: Real-time visualisation software gets improved GI, AO, depth of field - and now VR support.
Wednesday, April 6th, 2016
Now officially shipping: formerly Windows-only compositor now available on Mac. Linux version due later this year.
Friday, April 1st, 2016
Promising new tree-generation tool gets intelligent polygon reduction, new advanced growth parameters.
Thursday, March 31st, 2016
Posted on Autodesk's AREA forum, but not confirmed officially yet. Some information about new features too.
Tuesday, March 29th, 2016
Updated: See the new scene editor and a side-by-side performance comparison with LightWave 2015.
Tuesday, March 29th, 2016
Updated: Tool for denoising images generated in renderers like Arnold and V-Ray now starts at $20/month.
Monday, March 28th, 2016
3ds Max physics plugin gets better liquid simulation and particle caching, plus support for Alembic.
Thursday, March 24th, 2016
Updated: Open-source 3D tool gets support for OpenVDB volumetrics, better sculpting and Boolean tools.
Monday, March 21st, 2016
Free 1.5.4 update turns the app also known as Manga Studio into a robust, low-cost 2D animation tool.
Friday, March 18th, 2016
Video: Beautiful new reel shows particle effects and character animation rendered using the real-time viewer.
Friday, March 18th, 2016
Update promises "enhanced visuals" plus GPU instancing, better multicore rendering and VR support.
Thursday, March 17th, 2016
3D painting tool gets Iray renderer integrated inside, new Clone and Smudge tools, new Linux edition.
Wednesday, March 16th, 2016