GPU-based renderer gets new toon shader, support for Arnold's Ai Standard shader - and the 3ds Max edition is back.
Wednesday, October 5th, 2016
GPU-based renderer gets new toon shader, support for Arnold's Ai Standard shader - and the 3ds Max edition is back.
Wednesday, October 5th, 2016
New version of heavy-duty particle meshing tool boosts speed up to 2x, improves V-Ray compatibility.
Monday, October 3rd, 2016
Now shipping: Open-source 3D app gets cool new curve sketching tool, 'Bendy Bones', Alembic import.
Friday, September 30th, 2016
Maya crowd simulation system gets new automation engine to simplify set-up of complex behaviours.
Friday, September 30th, 2016
New version of landcape generator available to buy. Former Animation module now included as standard.
Friday, September 23rd, 2016
Photoshop greenscreen keying plugin gets new option to key FX elements from black or white backgrounds.
Wednesday, September 21st, 2016
Renderfarm management system adds support for Redshift, option to set defaults individually for renderers.
Tuesday, September 20th, 2016
Fluid-simulation-based painting tool adds option to freeze wet paint in mid flow, support for touch controls.
Monday, September 19th, 2016
Texture-painting app gets new free Photoshop export plugin, preserving layers, masks and blending modes.
Friday, September 16th, 2016
Big update to fluid simulator adds new FLIP liquids solver; new options for art directing and retiming sims.
Friday, September 16th, 2016
New features in free app for creating rigged human characters include improved FBX export and clothing design options.
Thursday, September 15th, 2016
Latest update to the popular LightWave modelling toolset adds powerful new cloning functionality.
Wednesday, September 14th, 2016
Now shipping: Clothing design tool adds new options to edit 3D models directly and to retime animations.
Monday, September 12th, 2016