VFX-friendly paint package gets new watercolour media, improved render engine and foliage painting.
Friday, July 21st, 2017
VFX-friendly paint package gets new watercolour media, improved render engine and foliage painting.
Friday, July 21st, 2017
Cloud-based production tracking system gets new name and a new entry-level edition for shot review.
Wednesday, July 19th, 2017
2017 editions of the scattering and cloud-creation plugins, now on 'pre-release', will be the last to ship.
Wednesday, July 19th, 2017
New beta of real-time rendering toolkit restores the macOS build, adds support for Python scripting.
Thursday, July 13th, 2017
Update to game engine adds new cinematics tools, improved sprite editing, particles and animation.
Wednesday, July 12th, 2017
Free update to the real-time visualisation tool adds 52 new stock interior materials, better support for non-square textures.
Monday, July 10th, 2017
Tool for converting Blender scenes into interactive web apps now creates AR as well as VR content.
Friday, July 7th, 2017
Renderfarm manager's new online analytics reports let render wranglers monitor site stress and system load on a per-minute basis.
Thursday, July 6th, 2017
Image-based modelling software gets new system for generating crisper, more detailed meshes. Now with new filtering options.
Tuesday, July 4th, 2017
Material authoring app gets new skew correction masks when baking maps, improved HBAO.
Friday, June 30th, 2017
Videos: Update adds live bridge to Unreal Engine, better modelling and UV packing tools, option to bake object space normal maps.
Friday, June 30th, 2017
Maya crowd animation tool gets new options for creating custom AI, support for traffic simulation, plus new dynamic emission system.
Thursday, June 29th, 2017
Free GPU-based renderer now supports interactive viewport rendering and V-Ray materials.
Thursday, June 29th, 2017