3ds Max and Cinema 4D edition of the versatile modelling plugin gets new UV mapping and cutting tools.
Monday, September 25th, 2017
3ds Max and Cinema 4D edition of the versatile modelling plugin gets new UV mapping and cutting tools.
Monday, September 25th, 2017
Now officially released. Free game engine gets support for Substance Designer materials, new Vulkan renderer, and terrain blending.
Thursday, September 21st, 2017
Big update adds hybrid CPU/GPU rendering; V-Ray materials and lights work directly in Viewport 2.0.
Thursday, September 14th, 2017
Now officially released. New denoise system and PBR shader in Cycles, plus some great add-ons.
Wednesday, September 13th, 2017
Online project management system aims to provide all-in-one solution for tracking and reviewing 2D assets like concept art and trailers.
Monday, September 4th, 2017
Now shipping. See videos of the new LoD system, motion graphics tools and media core; and the Radeon ProRender render engine.
Friday, September 1st, 2017
Cut-down version of Maya for game artists gets Mudbox-style vector displacement map stamping, updates to Graph and Time Editors.
Friday, September 1st, 2017
Update adds spline tools based on Boomer Labs' SplineTools plugin. Subscription users can run extra cloud instances free.
Thursday, August 31st, 2017
Get Double Negative TD Ron Bublitz's neat - and newly updated - revamp of Maya's curve editor.
Wednesday, August 30th, 2017
Camera tracking app gets improved export to After Effects and Fusion; support for HEVC video compression.
Sunday, August 27th, 2017
Promising new rotoscoping software gets option to track or view roto shapes individually, and to export them to After Effects.
Sunday, August 27th, 2017
Master Unreal Engine 4.17's new Composure real-time compositing system with these free project files.
Sunday, August 27th, 2017
First update to the lightweight subdivision surface modelling tool for nearly three years adds FBX, Collada support; overhauls the UI.
Tuesday, August 22nd, 2017