It's limited to the 3D viewport, not final output, but it can result in a render speed boost of 'up to 100x'.
Monday, April 29th, 2019
It's limited to the 3D viewport, not final output, but it can result in a render speed boost of 'up to 100x'.
Monday, April 29th, 2019
Vue gets updates to EcoSystems, the cloud tools and the Path Tracer; PlantFactory gets interactive path traced previews.
Thursday, April 25th, 2019
Modo edition of the renderer gets new scene intelligence features, faster GPU rendering, new rolling shutter effect.
Thursday, April 25th, 2019
Big update to the texture painting app adds neat dynamic strokes system, viewport displacement.
Wednesday, April 24th, 2019
Latest beta of the next-gen material creation tool adds option to create collections of material variations.
Tuesday, April 23rd, 2019
Real-time visualisation platform gets hardware-accelerated ray tracing, option to import simple 3ds Max animations.
Wednesday, April 17th, 2019
Game engine gets new scene visibility controls, better GPU lightmap baking, support for AxF materials, OptiX render denoising.
Wednesday, April 17th, 2019
Now shipping: compositing software gets AI-driven depth and normal map generators, support for Cryptomatte and OFX plugins.
Tuesday, April 16th, 2019
Updated: Standalone render denoising tools get new integration plugins for Houdini and Clarisse.
Monday, April 15th, 2019
Free GPU renderer gets support for AI denoising, adaptive sampling, hair rendering. New versions for 3ds Max & Maya, too.
Wednesday, April 10th, 2019
Real-time rendering toolkit gets new Python callbacks to help with writing live link plugins, better stability when baking textures.
Wednesday, April 10th, 2019
Low-cost full-body mocap system based around HTC Vive hardware gets new 'system health tracker' to monitor data quality automatically.
Monday, April 8th, 2019
Check out the new features in Insydium's Cinema 4D version of Blender's Cycles render engine.
Monday, April 8th, 2019