mtoa

Autodesk ships Arnold 6.0

Long-awaited GPU rendering system Arnold GPU now out of beta and ready for production use. Subs prices down for single users.

Thursday, December 12th, 2019

Solid Angle ships Arnold 5.2.1

Update to the renderer adds a Modo-style Round Corners shader and normal map blending; further speeds up adaptive subdivision.

Tuesday, October 23rd, 2018

Vahan Sosoyan ships Aton 1.3

Lighting TD's free 'Arnold to Nuke display plugin' lets users render directly into Nuke's UI from Maya, Cinema 4D - and now Houdini.

Monday, September 24th, 2018

Solid Angle releases Arnold 4.2.9

Core renderer gets support for refractive dispersion, better volumetrics. Maya plugin gets initial support for Bifrost.

Monday, September 21st, 2015

Golaem ships Golaem Crowd 3.1

Maya crowd-simulation system gets new visual debugging system, support for Arnold's mtoa 1.x plugin.

Friday, February 28th, 2014