October 14, 2022
Open-source game engine's new terrain system handles '16km x 16km worlds at high framerates'. Read More »
May 13, 2022
Open-source game engine gets new animation synthesis system, 'remixable materials', updates to the Atom renderer. Read More »
July 29, 2021
Unusual physics-based animation software gets a new Graph Editor, new tools for tweening character poses, and new spline IK system. Read More »
April 13, 2021
First commercial release of the unusual physics-based animation app adds neat new Auto Physics tool. Still free to indie users, too. Read More »
December 22, 2020
New free beta of the promising physics and AI-based animation tool adds an auto-keying system. Read More »
October 16, 2019
Updated: Nekki's unusual animation software gets new rigging tools, updated AI-based AutoPosing system. Read More »
September 27, 2019
See details of the new features coming to the game engine across Unity 2020.1, 2020.2 and 2020.3 Read More »
May 27, 2014
Watch our pick of the show's hottest research, from physics sims and motion synthesis to... um, pixie dust. Read More »
July 13, 2012
Update to the work-in-progress 3ds Max crowd simulation system adds realistic characters, motion synthesis. Read More »