Free grading and editing software is now 'up to 3x' faster on Macs with Apple's new M1 processors.
Friday, August 20th, 2021
Free grading and editing software is now 'up to 3x' faster on Macs with Apple's new M1 processors.
Friday, August 20th, 2021
New update to the fluid simulator once known as Phoenix FD adds collision between floating objects.
Friday, April 16th, 2021
See what's new in the next major updates to the GPU renderer and its new RNDR+ subscription deal.
Wednesday, December 2nd, 2020
Free physically accurate renderer now offers hardware-accelerated ray tracing on new AMD GPUs.
Thursday, November 26th, 2020
Update to the production renderer adds new motion blur algorithm for volumes, and improves support for Houdini's Solaris layout toolset.
Tuesday, November 3rd, 2020
Latest update to the open-source 3D app brings major changes to sculpting, rendering and simulation.
Tuesday, September 1st, 2020
Now shipping: Tangent Animation's neat free plugin makes Blender a Hydra render delegate in Houdini.
Tuesday, August 25th, 2020
Updated: see the new cloth physics transfer system due in iClone 7.8 and the UE4 live link next month.
Thursday, June 25th, 2020
Workflow-focused update to planar tracking tool improves performance on deep and wide-angle shots.
Tuesday, April 21st, 2020
Major update to the Cinema 4D edition of the Cycles renderer adds GPU ray racing and custom AOVs.
Wednesday, April 1st, 2020
LightWave fluid simulation plugin gets support for motion blur, velocity maps and fluid colours.
Tuesday, March 24th, 2020
Sizeable update to the rotoscoping and paint software adds features across the board. Mocha planar tracker now thrown in for free.
Thursday, November 14th, 2019
'Really real-time' renderer for Cinema 4D now out of early access - and now supports volumetrics.
Friday, November 8th, 2019