3D modelling and animation tool gets new mPath render engine, new Planar IK solver for character rigging, new Edge Chamfer tool.
Tuesday, November 12th, 2019
3D modelling and animation tool gets new mPath render engine, new Planar IK solver for character rigging, new Edge Chamfer tool.
Tuesday, November 12th, 2019
All-in-one production platform pitched as a complete visual effects studio in the cloud shuts just 18 months after its commercial launch.
Thursday, November 7th, 2019
Which Nvidia GPU is best for DCC work? Jason Lewis benchmarks the firm's new Turing graphics cards.
Friday, October 11th, 2019
Updated: now available for Blender. Exoside's new tool turns messy models into clean all-quad meshes.
Tuesday, October 8th, 2019
It's mainly a performance release, but there are new modelling and character rigging tools, plus support for the AxF material format.
Friday, August 16th, 2019
All three applications to support hardware-accelerated ray tracing on Nvidia's RTX GPUs in future.
Thursday, August 1st, 2019
Plugin transfers iClone characters, lights and cameras to UE4 for real-time rendering, but it isn't cheap.
Friday, July 26th, 2019
Leading visual effects software firm's new boss previously worked at ILM, Lucasfilm, Digital Domain.
Wednesday, July 17th, 2019
Open-source subdivision library used in many DCC tools now supports same feature set for Loop and Catmull-Clark subdivision.
Tuesday, July 2nd, 2019
Neat procedural add-on lets users generate ultra-customisable trees and plants via native Modo tools.
Saturday, June 22nd, 2019
Jason Lewis puts this powerful 3D workstation through a battery of real-world DCC benchmark tests.
Wednesday, May 15th, 2019
Modo edition of the renderer gets new scene intelligence features, faster GPU rendering, new rolling shutter effect.
Thursday, April 25th, 2019
Updated: Standalone render denoising tools get new integration plugins for Houdini and Clarisse.
Monday, April 15th, 2019