Jason Lewis puts 11 of the leading current workstation graphics cards through a battery of real-world tests.
Thursday, November 7th, 2013
Jason Lewis puts 11 of the leading current workstation graphics cards through a battery of real-world tests.
Thursday, November 7th, 2013
Blender joins growing list of apps to work natively with the GPU-based renderer. Calls for Modo growing.
Friday, August 16th, 2013
Jacobo Barreiro updates his two-way bridge between Modo and Maya to support The Foundry's paint package.
Monday, July 29th, 2013
Free update to clever tool for relighting rendered images in real time includes native V-Ray support.
Tuesday, July 2nd, 2013
Hybrid biased/unbiased renderer gets final-quality GPU-based engine, new 'field mapping' technology.
Tuesday, June 25th, 2013
Get 38 common species in a wide range of standard formats, including OBJ, 3DS, plus Vue and Terragen.
Monday, May 27th, 2013
Updated: Extra videos show the cult animation and rendering tool's new Skelevision interactive rigging view.
Wednesday, April 17th, 2013
New particles and dynamics tools, better sculpting workflows: read our full guide to the highlights here.
Tuesday, March 26th, 2013
Developer aims to allow "every single 3D app" to process render jobs in the cloud on up to 128 GPUs.
Friday, March 22nd, 2013
Upcoming release to feature new particle engine, audio tools, "up to 175x" speed boost - and new price.
Wednesday, March 13th, 2013
Coming soon to a distro near you. Teaser screenshot also shows what may be new features in modo 701.
Monday, March 11th, 2013
Cristóbal Vila's beautiful short, created in modo and Cinema 4D, journeys from distant galaxies to droplets of water.
Wednesday, January 16th, 2013
Get 31 common species in a wide range of standard formats, including OBJ, 3DS, plus Vue and Terragen.
Wednesday, January 2nd, 2013