New 1.6 release makes the popular Maya modelling plugin available for all major operating systems.
Thursday, June 7th, 2012
New 1.6 release makes the popular Maya modelling plugin available for all major operating systems.
Thursday, June 7th, 2012
Sketch the outline of a character and have this nifty automatic rigging tool create a mesh and IK skeleton.
Tuesday, May 15th, 2012
Latest update to the open-source 3D package adds support for n-gons and an improved sculpting workflow.
Monday, April 30th, 2012
New plugin adds ZSphere-alike modelling tools to 3ds Max for quickly roughing out organic forms.
Tuesday, February 21st, 2012
Buy or download royalty-free character concept art, complete with orthographic reference images.
Tuesday, January 3rd, 2012
Could the buyout lead to a version of the NURBS-like T-Splines modelling system for Maya once again?
Friday, December 23rd, 2011
Sculpting isn't just for characters, says the Blizzard veteran: it's there for everything from trees to rubble.
Monday, November 7th, 2011
Developer buys experimental tool for mixing and matching parts of other models: new build available now.
Monday, October 31st, 2011
Easy-to-use NURBS modeller to get new Flow feature for deforming one 3D object over another.
Wednesday, August 24th, 2011
New blog devoted to good modelling practices fills the gap left by the late, great Subdivisionmodeling.com.
Thursday, August 18th, 2011
Watch Autodesk's movies of the new modelling and simulation tools in the upcoming Advantage Pack update.
Wednesday, August 10th, 2011
Software giant buys expands further into hobbyist 3D market with buyout of popular online DIY site.
Wednesday, August 3rd, 2011
Manipulate rows of edges as if they were Bezier curves with Marius Silaghi's intuitive Smooth Edges.
Tuesday, July 26th, 2011