Updated: Long-awaited update to the sculpting tool adds real-time Booleans, vector displacement meshes, eight new deformers.
Tuesday, June 13th, 2017
Updated: Long-awaited update to the sculpting tool adds real-time Booleans, vector displacement meshes, eight new deformers.
Tuesday, June 13th, 2017
Create production-ready assets with Gnomon video Cloth Modeling Pipeline with Marvelous Designer.
Saturday, May 27th, 2017
Updated: Create complex real-time Booleans with this neat new tool. Also works in Maya and Cinema 4D via Houdini Engine.
Wednesday, April 26th, 2017
New modelling options and support for OpenSubdiv 3.0, but the main news this time round is the new rental and maintenance plans.
Monday, April 24th, 2017
Master organic and hard-surface modelling in ZBrush and Modo with this seven-hour guide from Guerilla Games' Ben Erdt.
Thursday, March 9th, 2017
In-VR mesh and animation editing tools now available as free public preview. Support for OpenSubdiv and USD also due.
Tuesday, March 7th, 2017
Sizeable update to Maya adds new motion graphics, animation, hair grooming and fluid simulation tools.
Friday, March 3rd, 2017
Updated: 'Largest ever' Houdini update adds autorigging, more simulation tools, terrain system. Now shipping.
Wednesday, February 22nd, 2017
Intriguing low-cost 3D sketching and design app adds new option to create forms from chains of 'bones'.
Wednesday, January 25th, 2017
Discover production techniques for modeling and baking normal maps with Riot Games' Nick Reynolds.
Wednesday, January 18th, 2017
Discover how the hit PS4 title was created at Gnomon's LA campus this Thursday. Watch online for free.
Tuesday, January 17th, 2017
Watch our pick of the best movie, TV and commercials breakdown videos created in the past year.
Wednesday, January 4th, 2017
Master industry-standard ZBrush, Maya and Marvelous Designer workflows with this essential four-hour tutorial.
Wednesday, December 28th, 2016