Now shipping: Indie facial-capture software now lets Kinect 2 users record up to six actors in real time.
Monday, March 16th, 2015
Now shipping: Indie facial-capture software now lets Kinect 2 users record up to six actors in real time.
Monday, March 16th, 2015
Markerless facial mocap system now supports the Intel RealSense sensor. Use it to create a $510 wearable camera rig.
Friday, March 13th, 2015
Updated: markerless mocap system now captures up to three actors from 4 Kinects or 16 PlayStation Eyes.
Tuesday, February 24th, 2015
Cool work-in-progress Maya plugin promises complete automatic character setup, including muscles and facial coding.
Tuesday, January 13th, 2015
Rig characters and retarget motion capture data in your browser, using a simple drag-and-drop workflow.
Monday, January 12th, 2015
Motion-capture suits and software redesigned to provide true VFX-quality data; price cut by up to 30%.
Thursday, November 6th, 2014
Back Perception Neuron on Kickstarter, and get an assemble-it-yourself 20-sensor kit for $375.
Friday, August 29th, 2014
$50/month gets you ten animations, plus access to the character creator, facial mocap and decimation tools.
Friday, August 22nd, 2014
Markerless facial mocap system adds support for multiple characters, option to stream data live into Unity.
Friday, August 8th, 2014
Facial mocap toolset gets support for hybrid markerless and marker-based capture, new pay-as-you-go pricing.
Friday, August 8th, 2014
Kinect-based facial scanning and markerless mocap tool gets quicker setup, improved tracking quality.
Friday, June 20th, 2014
Updated plugin for the Faceshift markerless facial capture system offers new real-time workflow.
Wednesday, June 11th, 2014
Free update to $80 gesture controller will deliver more precise mocap data to indie hand-tracking systems.
Thursday, June 5th, 2014