April 12, 2023
Check out the changes to the compositing and effects software, including new metadata workflows and native Apple Silicon support. Read More »
December 13, 2022
New cloud-based media archiving system helps VFX and CG firms build online libraries of key assets. Read More »
October 14, 2022
Open-source game engine's new terrain system handles '16km x 16km worlds at high framerates'. Read More »
September 6, 2022
Material authoring tool can now expose parameters to make the materials it creates editable in other DCC apps. Read More »
May 13, 2022
Open-source game engine gets new animation synthesis system, 'remixable materials', updates to the Atom renderer. Read More »
January 26, 2022
Material authoring tool gets new Physical Size system for scanned materials, new Cloth Weave filter. Read More »
June 24, 2021
Major update gives Adobe's material authoring tool a complete new procedural modelling toolkit. Read More »
April 13, 2021
Subscriber-only update to the 3D animation software adds new asset browser and scene manager, and new physics-enabled layout tools. Read More »
November 23, 2020
Generative Scheduling and Asset Lifecycle Management are the 'future of production management'. Read More »
July 9, 2020
Impressive free app streams facial animation from an iPhone to a 3D character in the game engine. Read More »
April 16, 2020
Effects and finishing app gets a neat AI-based tool for isolating individual parts of the face, plus support for Dolby Vision HDR. Read More »
March 26, 2020
TurboSquid's cloud-based, AI-driven service automatically tags and renders preview images for studios' assets. Read More »
February 28, 2020
Check out the neat new features in Serif's professional image-editing, vector design and layout tools. Read More »
May 10, 2019
Intriguing update to the material authoring tool lets users 'go beyond PBR texture maps' when creating Substances. Read More »
April 23, 2019
Latest beta of the next-gen material creation tool adds option to create collections of material variations. Read More »
March 13, 2019
Open-source photogrammetry tool adds support for source images captured using projected light, and now runs on non-Nvidia GPUs. Read More »
October 26, 2018
'World's first RAW image compositor' edits still images non-destructively, and provides some neat keying and grading tools. Read More »
July 21, 2018
Artists get new Niagara modular VFX editor, new options for shading human skin, plus cinematic DoF. Read More »
January 25, 2018
Renderer gets improved support for HiDPI displays and option to export metadata in XMP format, plus integration with Deadline. Read More »
February 22, 2017
Update to texture-painting tool adds brush opacity, LUT-based colour management, option to bake 8K textures. Read More »