See what's new in RenderMan, Redshift, Enscape, R3DS Wrap and Render Manager 2 for 3ds Max.
Thursday, December 2nd, 2021
See what's new in RenderMan, Redshift, Enscape, R3DS Wrap and Render Manager 2 for 3ds Max.
Thursday, December 2nd, 2021
Update to Maxon's colour correction plugins lets users apply looks inside Unreal Engine as well as compositing and editing apps.
Saturday, November 20th, 2021
Updated, now available: Blockchain-based GPU render network now supports the Redshift renderer in its Cinema 4D wizard.
Thursday, November 18th, 2021
See how Nvidia and AMD's current pro GPUs perform in real-world tests, from modeling to rendering.
Thursday, October 14th, 2021
New versions of Trapcode Suite, VFX Suite and Magic Bullet Suite available only via subscriptions.
Friday, September 17th, 2021
3D software gets updated UI, new Capsules and presets workflows, direct import of vector files, new options for stylising animations.
Wednesday, September 15th, 2021
New hybrid rasterisation/ray tracing mode provides a high-quality real-time preview of Redshift scenes.
Tuesday, September 14th, 2021
Perpetual licences of the GPU renderer discontinued in favour of subscription plans. See the prices for individuals and teams here.
Tuesday, August 31st, 2021
Redshift 3.0.51 update streamlines the GPU renderer's user interface. Blender plugin gets support for OSL shaders and UDIM textures.
Thursday, August 12th, 2021
Cinema 4D and LoUPE developers become members of industry body to promote open-source VFX tech.
Monday, August 2nd, 2021
Set of effects plugins for editors and compositors adds electricity, stop motion and analog effects, plus Metal support for Mac users.
Thursday, June 24th, 2021
GPU renderer for 3ds Max, Blender, C4D, Houdini and Maya gets new OCIO 2-based colour management system, including ACEScg support.
Tuesday, June 22nd, 2021
Promising art-directable Cinema 4D terrain-generation plugin was just five months old when the X-Particles creators snapped it up.
Tuesday, May 18th, 2021