Check out the changes to the 3D modeling and rendering software, including updates to Booleans, animation and USD for 3ds Max.
Wednesday, November 15th, 2023
Check out the changes to the 3D modeling and rendering software, including updates to Booleans, animation and USD for 3ds Max.
Wednesday, November 15th, 2023
Discover the latest changes to the open-source 3D app, from Geometry Nodes, Cycles and shading to the Viewport Compositor.
Tuesday, November 14th, 2023
Promising tool lets you set up a USD-based VFX pipeline 'out of the box'. Works with Blender, Maya, Houdini, Nuke, UE5 and ZBrush.
Friday, November 3rd, 2023
See the new features due in the next major version of Houdini, including updates to animation and simulation and the Karma renderer.
Thursday, October 19th, 2023
Check out the latest changes to renderer, including better toon shading and faster rendering of mesh lights.
Thursday, October 5th, 2023
Update to the USD integration plugin makes it possible to author, import or export MaterialX materials from 3ds Max.
Tuesday, October 3rd, 2023
Change will let artists use apps like RenderMan or OctaneRender as viewport renderers inside Designer. Native MaterialX support also due.
Tuesday, September 12th, 2023
Now out of preview: read our pick of the new features in UE5, from rendering OpenVDB files to the new Skeletal and Panel Cloth Editors.
Wednesday, September 6th, 2023
Free node-based tool lets users author MaterialX materials for use in renderers like Arnold and Karma.
Thursday, August 3rd, 2023
Ubiquitous tech for reading and writing images becomes the latest open-source project to be hosted by the visual effects industry body.
Tuesday, August 1st, 2023
Check out the new features in the heavyweight production renderer, including new compositing modes in the Stylized Looks NPR toolset.
Friday, June 30th, 2023
Update makes CPU renders on Intel, AMD and Apple CPUs perceptually identical, and edits to large scenes 'nearly instantaneous'.
Thursday, June 8th, 2023
Check out the changes to the open standard for materials and look dev data, widely used in VFX software.
Tuesday, April 25th, 2023