Master professional CG lighting workflows in Maya, Arnold, Katana and Nuke with The Gnomon Workshop's masterclass.
Sunday, October 6th, 2024
Master professional CG lighting workflows in Maya, Arnold, Katana and Nuke with The Gnomon Workshop's masterclass.
Sunday, October 6th, 2024
Universal Scene Description's HgiVulkan backend is intended to make Vulkan a 'more compelling option' for tools developers.
Tuesday, August 13th, 2024
Former ReDefine FX Supervisor's set of HDAs speeds up shader and AOV development in Houdini's Karma and Mantra renderers.
Friday, July 12th, 2024
Discover the key changes in the procedural 3D software: from the revolutionary Copernicus framework to rigging, animation and simulation.
Thursday, July 11th, 2024
New open shading model intended to supersede both Adobe and Autodesk's standard materials reaches its milestone 1.0 release.
Wednesday, June 5th, 2024
Check out the new features in the 3D animation software, from updates to LookdevX to a sneak peek at character rigging in Bifrost.
Wednesday, May 22nd, 2024
Read our pick of the new features in UE5, from Motion Graphics Mode and modular character rigging to virtual production and VFX.
Monday, April 29th, 2024
Check out the changes in the compatibility-breaking update to the renderer, including better denoising and progressive rendering.
Thursday, March 28th, 2024
Check out the latest features in the 3D modeling and animation app, from the new Smart Extrude system to LookdevX, Arnold and Bifrost.
Wednesday, March 27th, 2024
Check out the latest features in the open-source release of DreamWorks' renderer, used on movies like The Croods: A New Age.
Sunday, March 3rd, 2024
Maya edition of the renderer gets support for MaterialX, initial support for LookdevX, and the option to scatter lights with Chaos Scatter.
Monday, February 19th, 2024
Industry body to guide OpenUSD development gets new members, and enters agreement to ensure interoperability with glTF.
Wednesday, December 13th, 2023
Sizeable update to the production renderer adds MaterialX support, new Enscape bridge, and updates to V-Ray GPU and Chaos Scatter.
Thursday, November 30th, 2023