DreamWorks veteran Jessica Canter's new 150-minute tutorial provides a broad-based guide to environment work.
Friday, May 15th, 2015
DreamWorks veteran Jessica Canter's new 150-minute tutorial provides a broad-based guide to environment work.
Friday, May 15th, 2015
Check out the month's best tech demos, including some stunning work from The Mill and Blur Studio.
Saturday, February 28th, 2015
Physically based renderer adds spotlights, OpenVDB and UDIM support, smart selective sampling.
Thursday, January 29th, 2015
Inexpensive 3ds Max plugin speeds up the process of baking multi-tile textures for Mari, Mudbox or ZBrush.
Friday, January 16th, 2015
Licensed for commercial work, aimed at indie games artists, and priced at just $300 and $150 a pop.
Friday, December 12th, 2014
VFX-friendly release to add support for OpenVDB, Mari's UDIM textures, improved skin rendering system.
Tuesday, December 2nd, 2014
Now shipping: Speed boosts, new progressive renderer, plus new option to render Bifrost meshes.
Thursday, October 23rd, 2014
Updated: Virtual texturing plugin lets you use 4 Terapixel textures inside Unity Pro. Free public trial out now.
Tuesday, September 2nd, 2014
Get a handy collection of free Mari shaders and procedurals, compiled by Weta Digital's Jens Kafitz.
Tuesday, July 1st, 2014
New two-tutorial set provides comprehensive guide to creating detailed, art-directable 3D terrain.
Monday, April 28th, 2014
'Monster' across-the-board update includes node-based shading, new animation tools, better dynamics.
Friday, April 25th, 2014
Watch a kaleidoscopic three-minute burst of CG created using Foundry tools, from Gravity to Smaug.
Thursday, April 10th, 2014
Good update for games artists adds physically correct shading, layered GLSL shaders, in-viewport IBL.
Friday, April 4th, 2014