Real-time physics system now available under a 3-clause BSD licence on PCs and mobile devices.
Tuesday, December 4th, 2018
Real-time physics system now available under a 3-clause BSD licence on PCs and mobile devices.
Tuesday, December 4th, 2018
OpenCL-based GPU render engine will be integrated into Cinema 4D over the next few release cycles.
Monday, October 31st, 2016
Updated: Maya version of AMD's free, physically accurate OpenCL based GPU renderer now available.
Tuesday, September 13th, 2016
Update to texture-creation tool adds ability to author materials in Nvidia's MDL language, new Linux edition.
Friday, August 26th, 2016
See tech demos for the next-gen graphics API and download drivers for Nvidia and AMD GPUs here.
Wednesday, February 17th, 2016
Updated: Cloud-based platform for turning 3D models into interactive presentations gets VR capabilities, new desktop app.
Monday, December 21st, 2015
High-end finishing system now available as a software-only product for Linux - and soon, for Mac OS X.
Wednesday, November 4th, 2015
Popular production renderer to be ported to Linux and Mac OS X in version 1.3, due out in September.
Monday, July 6th, 2015
Get the full C++ source of the top game physics system, including the clothing and destruction libraries.
Thursday, March 5th, 2015
Updated: Crowd animation tool for 3ds Max and Cinema 4D now also available for Mac. Price down, too.
Friday, February 27th, 2015
Set of 27 handy motion graphics nodes now available on Linux as well as Windows and Mac OS X.
Wednesday, February 18th, 2015
Updated: Versatile network render controller gets new render wizards, supports OS X as well as Windows.
Wednesday, November 26th, 2014
Free asset-review tool comes to Macs and iPads on top of Windows; adds support for geometry caches.
Tuesday, May 13th, 2014