GPU-accelerated sparse gaseous fluid solver gets new profiling tools. Native Metal support now in beta.
Tuesday, April 12th, 2022
GPU-accelerated sparse gaseous fluid solver gets new profiling tools. Native Metal support now in beta.
Tuesday, April 12th, 2022
Discover how to model, texture and light ultra-realistic 3D characters with tips from leading CG artists.
Wednesday, January 19th, 2022
Updated with Christmas and New Year deals: save money on CG software, hardware and assets.
Thursday, December 23rd, 2021
New GPUOpen MaterialX library provides free PBR materials in the new open format for look dev data.
Tuesday, December 21st, 2021
Lighting and look dev software gets new Nuke Bridge for live linking to Nuke comps, updates to the Hydra Viewer and Foresight+ rendering.
Tuesday, December 14th, 2021
Update to the Houdini edition of the renderer extends V-Ray for Solaris, improves the hair material.
Saturday, December 11th, 2021
Check out the key tools in this big update to the procedural 3D app: from muscles, multiphysics and Pyro simulations to Karma XPU.
Wednesday, October 27th, 2021
New Gnomon Workshop tutorial reveals how to prepare 3D scans for use in production pipelines.
Monday, September 27th, 2021
New hybrid rasterisation/ray tracing mode provides a high-quality real-time preview of Redshift scenes.
Tuesday, September 14th, 2021
Get started with the lighting and look dev software with The Gnomon Workshop's detailed introductory tutorial.
Saturday, September 4th, 2021
Create hair for a male character in Maya's XGen toolset with The Gnomon Workshop's new tutorial.
Sunday, August 22nd, 2021
Discover how to light and shade a photorealistic human character with The Gnomon Workshop's tutorial.
Sunday, July 25th, 2021
Movie industry standards body to oversee future development of the open format for rich material data.
Friday, July 16th, 2021