Much-anticipated real-time liquid simulator gets first public preview. See which features are in the initial alpha, and which are coming later.
Tuesday, February 13th, 2024
Much-anticipated real-time liquid simulator gets first public preview. See which features are in the initial alpha, and which are coming later.
Tuesday, February 13th, 2024
Third beta of the plugin adds a USD Stage Object for referencing entire USD scenes inside 3ds Max.
Tuesday, November 1st, 2022
Plugin for importing V-Ray scenes into Unreal Engine gets support for render relighting, skeletal meshes.
Monday, January 31st, 2022
Clarisse's much-anticipated hybrid CPU/GPU renderer available via early access builds of Clarisse 5.5.
Thursday, December 9th, 2021
Updated, new demo: Check out the FAQs for Clarisse iFX's next-gen CPU/GPU render engine, and see how it performs on gaming GPUs.
Friday, September 17th, 2021
Now shipping: Tangent Animation's neat free plugin makes Blender a Hydra render delegate in Houdini.
Tuesday, August 25th, 2020
Plugin transfers scenes created in other editions of V-Ray to UE4 for rendering. Check out what's new.
Thursday, June 25th, 2020
'Really real-time' renderer for Cinema 4D now out of early access - and now supports volumetrics.
Friday, November 8th, 2019
Mads Drøschler's handy 3ds Max add-on converts V-Ray and Corona scenes to Arnold for rendering.
Tuesday, October 22nd, 2019
'Really real-time' physically based renderer gets support for 360° spherical and overscan rendering.
Friday, June 21st, 2019
Hotly tipped real-time Cinema 4D PBR render engine gets first paid release. Version 1.0 due next year.
Monday, December 17th, 2018
Open-source app syncs geometry, lights and cameras between Unity and 3ds Max, Blender, Maya and MotionBuilder.
Wednesday, September 19th, 2018
VR modelling tool gets new Elastic mode for sculpting, support for grid and angle snapping, fewer limits on layers, undo operations and lights.
Monday, July 2nd, 2018