Frederic Durand's Final Gather in Maya & mental ray explores fixes for blotches and flicker when using FG.
Thursday, October 2nd, 2014
Frederic Durand's Final Gather in Maya & mental ray explores fixes for blotches and flicker when using FG.
Thursday, October 2nd, 2014
3D authoring tool for WebGL, Flash and mobile games gets terrain generator, new physics options.
Wednesday, October 1st, 2014
New two-hour video sets out Blizzard cinematic environment modeling star Seth Thompson's workflow.
Wednesday, September 10th, 2014
Updated: New tool iterates colour, lighting and materials in 3D renders. Now for C4D as well as Modo.
Tuesday, September 9th, 2014
Cool new tool converts HDR files between formats and generates specular and irradiance textures.
Thursday, September 4th, 2014
New versions for The Foundry's core tools increase the renderer's penetration into the VFX market.
Tuesday, August 12th, 2014
Update to game engine adds subtle GI, AO and shadow translucency effects, improved collision geometry.
Thursday, July 10th, 2014
Cost of the new version of the mental ray rendering toolkit cut to $99 for a node-locked licence.
Tuesday, July 8th, 2014
See great student work from the US CG school, including a rather smug vampire and a bit of cross-dressing.
Friday, July 4th, 2014
Free update to pro editions of natural environment software adds new options for lighting interior scenes.
Thursday, May 22nd, 2014
Frederic Durand's Direct Illumination in Maya and mental ray offers an advanced guide to CG lighting tools.
Monday, March 17th, 2014
New free plugin gives users access to RenderMan Pro Server features within the lighting and look dev tool.
Tuesday, March 11th, 2014
LightWave3D Live Connection lets users create HDRIs in real time, and see the results in LightWave's VPR.
Tuesday, February 25th, 2014