March 15, 2023
Major update to the visualisation tool adds support for real-time ray tracing on AMD and Nvidia GPUs. Now available subscription-only. Read More »
February 22, 2023
Sizeable update to the GPU ray tracing renderer adds new real-time GI system, new SSS material. Read More »
January 11, 2023
Sales of perpetual licences of Nuke, NukeX, Nuke Studio and Hiero to end on 31 December. Annual subscriptions introduced. Read More »
January 4, 2023
Volumetric rendererer and particle tools for 3ds Max and Maya now free via an Apache 2.0 licence. Read More »
December 16, 2022
Lighting and look dev software gets Material Soloing and performance profiling features to help troubleshoot complex VFX scenes. Read More »
November 29, 2022
Firm ditches perpetual licences of the GPU renderer, but adds MoI 3D and Cascadeur to its subs package. Read More »
October 13, 2022
Or at least, you will be able to when e-on software introduces its new EULA for the tools later this year. Read More »
August 3, 2022
Deadline, Kratatoa and the other five former Thinkbox Software products are now free to download. Read More »
April 26, 2022
'Really real-time' renderer gets new non-photorealistic rendering toolset, SSGI and multi-materials. Read More »
January 17, 2022
Tree-generation software for VFX and games gets freehand editing mode, new tools for integrating 3D scans, and new pricing model. Read More »
September 17, 2021
New versions of Trapcode Suite, VFX Suite and Magic Bullet Suite available only via subscriptions. Read More »
August 31, 2021
Perpetual licences of the GPU renderer discontinued in favour of subscription plans. See the prices for individuals and teams here. Read More »
November 25, 2020
3D clothing design tool gets new wrinkle-sculpting brush and much more customisable 3D avatars. Now rental-only. Read More »
July 13, 2020
Sales of perpetual licences of the 3D clothing design tool to end with Marvelous Designer 10 this fall. Read More »
June 4, 2020
Sales of new Classic licences of the architectural modelling software will stop after 4 November 2020. Read More »
December 12, 2019
Long-awaited GPU rendering system Arnold GPU now out of beta and ready for production use. Subs prices down for single users. Read More »
July 22, 2019
Architectural modelling software gets new line weight control for exported images, plus option to set up multiple measurement units. Read More »
May 16, 2019
Procedural city generation software gets support for PBR materials, glTF export, improved integration with Houdini and Unreal Studio. Read More »
February 1, 2019
Big update reworks the layout and rendering tool's lighting pipeline and adds USD support. See the key features and pricing changes here. Read More »
December 4, 2018
Newly updated digital nature tools available as rental-only product bundles, not individual purchases. Read More »