Update adds contact shadows, new forward renderer aimed at VR work, built-in automated LOD generation.
Thursday, November 17th, 2016
Update adds contact shadows, new forward renderer aimed at VR work, built-in automated LOD generation.
Thursday, November 17th, 2016
Videos: See the new variation and LOD options in e-on software's line of plant-generation tools - plus the neat new 'grow me a tree' button.
Friday, November 4th, 2016
Videos: Big new update revamps MeshFusion, adds new procedural modelling and auto retopology options. See them all in action here.
Thursday, October 13th, 2016
Real-time hair and fur plugin now supports motion blur, import of NURBS curves from DCC tools.
Monday, October 10th, 2016
1.0.20 update makes the render ready tree models compatible with Maya as well as 3ds Max, Cinema 4D and Houdini.
Tuesday, June 28th, 2016
Download the first offical release of the 'feature film quality' auto-rigging and skinning system for Blender.
Monday, January 18th, 2016
Subscriber-only update adds option to import or export weight maps, new baking and LOD functionality.
Friday, December 11th, 2015
Popular stock figure gets new facial rig, plus OpenSubdiv and UDIM support to increase compatibility with other 3D apps.
Thursday, June 25th, 2015
3ds Max, Maya and C4D instancing plugin gets intuitive new EcoSystem brushes, plus support for LoDs.
Tuesday, October 14th, 2014
Updated: Stefaan Sorensen's new plugin puts Mudbox-style tools right inside Maya. Now available on Linux.
Wednesday, September 17th, 2014
$50/month gets you ten animations, plus access to the character creator, facial mocap and decimation tools.
Friday, August 22nd, 2014
Updated: Character-creation tool to get option to edit meshes directly, not just by combining body parts.
Wednesday, May 21st, 2014
Next big update to the open-source 3D app adds volumetrics in Cycles, first of the long-awaited UI changes.
Friday, March 21st, 2014