New build of the procedural 3D software with native support for Apple's M1 and M2 chips is now production-ready.
Thursday, February 23rd, 2023
New build of the procedural 3D software with native support for Apple's M1 and M2 chips is now production-ready.
Thursday, February 23rd, 2023
Create a production-ready 3D creature with this new Gnomon Workshop tutorial from Wētā FX's Pascal Raimbault.
Tuesday, August 9th, 2022
Read a detailed run-down of new features in the procedural 3D app, including updates to simulation, creature effects, Solaris and Karma.
Thursday, July 21st, 2022
See a full list of new features in the next version of Houdini, including updates to creature effects, fluid simulation, Solaris and Karma.
Monday, July 18th, 2022
New preview build of the VFX-industry-standard app adds native support for Apple's M1 processors.
Wednesday, March 9th, 2022
New GPUOpen MaterialX library provides free PBR materials in the new open format for look dev data.
Tuesday, December 21st, 2021
Update to the Houdini edition of the renderer extends V-Ray for Solaris, improves the hair material.
Saturday, December 11th, 2021
Check out the key tools in this big update to the procedural 3D app: from muscles, multiphysics and Pyro simulations to Karma XPU.
Wednesday, October 27th, 2021
Activision's neat open-source USD Shell Extension lets you view and edit USD files directly in Windows.
Tuesday, June 15th, 2021
Industry giant takes stake in the Houdini developer, but no changes to the product roadmap expected.
Monday, November 16th, 2020
Big update to the procedural 3D software adds KineFX character rigging toolset; updates to Solaris, Karma and the simulation tools.
Wednesday, October 21st, 2020
USD-based 'open collaboration' platform for CG work will become free to individual users this fall.
Monday, October 5th, 2020
Can't wait for Houdini 18.5? Check out the neat new topology transfer and rendering options available in Houdini 18 today.
Wednesday, July 8th, 2020