Updated: Cloud-based platform for turning 3D models into interactive presentations gets VR capabilities, new desktop app.
Monday, December 21st, 2015
Updated: Cloud-based platform for turning 3D models into interactive presentations gets VR capabilities, new desktop app.
Monday, December 21st, 2015
Indeeo's GPU-accelerated vector drawing tool rebranded Graphic 3.0 and pressure sensitivity added.
Thursday, October 15th, 2015
Get thousands of character and environment models from Epic's iOS games for use in any UE4 project.
Friday, September 11th, 2015
Wide-ranging update adds new rendering and animation options, plus experimental support for DirectX 12.
Tuesday, September 1st, 2015
Watch the best new work created with the game engine: from triple-As to mobile titles, arch viz and VR.
Saturday, August 8th, 2015
New engine to ship on 19 August from $30/month, with suite of supporting middleware. Free to Maya LT users.
Tuesday, August 4th, 2015
Neat new app puts a complete, HD-ready node-based compositing toolkit on your iPad or iPhone.
Tuesday, July 21st, 2015
Photoshop CC 2015 adds new normal mapping and poly reduction options, smart noise and film grain.
Thursday, June 18th, 2015
DirectX and Vulkan competitor to spread from iOS to desktop Macs as part of OS X El Capitan this fall.
Thursday, June 11th, 2015
Get the full C++ source of the top game physics system, including the clothing and destruction libraries.
Thursday, March 5th, 2015
Artists earning under $100,000/year now get all the features of Unity 5. Pro users get extra cloud tools.
Tuesday, March 3rd, 2015
New app provides useful sculpting, painting and character-posing toolkit for creating assets on the move.
Wednesday, January 14th, 2015
Interactive 3D presentations created using the online platform can now be viewed natively on your iPad.
Friday, November 14th, 2014