Check out this major update to the CPU-based render denoising system used in Blender and Unity.
Monday, May 24th, 2021
Check out this major update to the CPU-based render denoising system used in Blender and Unity.
Monday, May 24th, 2021
Big update to Blender's production renderer will reduce render times 'up to 7x' on current Nvidia GPUs.
Friday, April 23rd, 2021
Markerless mocap software suite can now stream motion capture data to Unreal Engine in real time.
Friday, March 26th, 2021
Big update to the compositing apps adds new Hydra viewport, ground-breaking machine learning toolset.
Wednesday, March 17th, 2021
Metal-native GPU renderer is now free for a year on any Mac capable of running macOS 11.2 Big Sur.
Tuesday, March 9th, 2021
New Blender edition of 3d-io's popular 3ds Max plugin optimises UV packing of complex models.
Monday, March 1st, 2021
Updated: new connection plugins available for Nvidia's collaboration platform, now in free public beta.
Friday, February 26th, 2021
Discover the most important new tools in the open-source 3D app, from geometry nodes to APIC sims.
Thursday, February 25th, 2021
Other 2020 Sci-Tech awards go to Shotgun and ftrack Studio and Intel's Embree ray tracing library.
Wednesday, February 3rd, 2021
First major update to the figure posing and animation software in five years adds RTX-accelerated ray tracing, CPU render denoising.
Monday, February 1st, 2021
Big update to the procedural 3D software adds KineFX character rigging toolset; updates to Solaris, Karma and the simulation tools.
Wednesday, October 21st, 2020
Now shipping: see the prices and specs for the Lenovo P620 and AMD's Threadripper Pro CPUs.
Thursday, October 15th, 2020
New spec aims to reboot the GPU compute API for a new generation of CG tools. SDK now available.
Wednesday, September 30th, 2020