integration

QuadSpinner ships Gaea 1.0.24

Next-gen terrain design tool now integrates with Houdini. Edit Gaea terrain in Houdini or software compatible with Houdini Engine.

Tuesday, August 13th, 2019

Autodesk unveils Arnold 5.4

Update to the renderer adds initial support for OSL and OpenVDB in Arnold GPU, plus new Clip Geo shader for rendering cutaways.

Wednesday, July 31st, 2019

Pixar ships RenderMan 22.5

Update adds support for live displacement editing, SIMD acceleration for OSL. Houdini integration "completely rewritten".

Thursday, May 9th, 2019

Maxon buys Redshift

Cinema 4D developer acquires the well-regarded GPU production renderer. We assess what the buyout will mean for CG artists.

Tuesday, April 9th, 2019

Solid Angle ships Arnold 5.2.1

Update to the renderer adds a Modo-style Round Corners shader and normal map blending; further speeds up adaptive subdivision.

Tuesday, October 23rd, 2018