Artists get new Niagara modular VFX editor, new options for shading human skin, plus cinematic DoF.
Saturday, July 21st, 2018
Artists get new Niagara modular VFX editor, new options for shading human skin, plus cinematic DoF.
Saturday, July 21st, 2018
New free add-on lets artists export 3D models to their Sketchfab portfolios directly inside Houdini.
Monday, June 18th, 2018
Neat set of open-source assets streamlines the creation of common motion graphics effects.
Saturday, June 16th, 2018
Promising new crowd-simulation tool for Maya and Houdini gets support for cloth and dynamic fur.
Wednesday, May 16th, 2018
Procedural 3D city-generation tool gets greater integration with Unreal Studio for VR work, new option to distribute geometry along curves.
Friday, May 11th, 2018
Updated: new service aims to let users run a full VFX studio via a web browser. Pricing now revealed.
Monday, April 30th, 2018
Open-source app handles common asset and render management tasks. Integrates with Blender, Max, Maya, Houdini, Nuke.
Sunday, April 29th, 2018
Big update to the renderer adds toon shader, adaptive sampling, two denoising systems, progressive rendering, native Alembic support.
Friday, April 6th, 2018
New free plugins let users search for and import Sketchfab assets with Creative Commons licences.
Wednesday, March 28th, 2018
Next-but-one releases to add light linking, trace sets, new RNDR framework with support for iOS and integrated graphics.
Tuesday, March 20th, 2018
Sign up to beta test Ryan Guy and Dennis Fassbaender's production-ready fluid solver for Blender 2.79.
Tuesday, February 13th, 2018
We chat to the former Framestore pipeline developer about his promising new Maya and Houdini crowd simulation tool.
Wednesday, January 17th, 2018
Heavyweight VFX scene assembly tool gets support for Alembic and USD sequences, AR content in USDZ format.
Tuesday, January 16th, 2018