Open-source subdivision library used in many DCC tools now supports same feature set for Loop and Catmull-Clark subdivision.
Tuesday, July 2nd, 2019
Open-source subdivision library used in many DCC tools now supports same feature set for Loop and Catmull-Clark subdivision.
Tuesday, July 2nd, 2019
Promising new feather-generation and animation toolkit has been used in Alt.VFX's commercial work.
Friday, June 28th, 2019
Discover how to create clouds, smoke and fog with The Gnomon Workshop's detailed masterclass.
Saturday, June 22nd, 2019
Hard surface toolkit's new classic polygon modelling environment makes workflow in Houdini more like other DCC apps.
Wednesday, June 5th, 2019
New open-source tech to support interactive previews of USD files, and speed up volumetric renders.
Tuesday, June 4th, 2019
Procedural city generation software gets support for PBR materials, glTF export, improved integration with Houdini and Unreal Studio.
Thursday, May 16th, 2019
Intuitive new app lets users place bones and paint skin weights in VR, using an HTC Vive or Oculus Rift.
Tuesday, May 14th, 2019
Update adds support for live displacement editing, SIMD acceleration for OSL. Houdini integration "completely rewritten".
Thursday, May 9th, 2019
Online rendering service now offers up to 48,000 CPU cores per user, new GPU rendering options.
Thursday, May 2nd, 2019
Updated: Standalone render denoising tools get new integration plugins for Houdini and Clarisse.
Monday, April 15th, 2019
See key artists break down their CG work on the drama at Gnomon's Hollywood campus next week. Watch free online.
Saturday, April 13th, 2019
Creators of UE4 and Unity win 2019 Technology & Engineering awards, along with Massive, Golaem, Miarmy and Houdini.
Thursday, April 11th, 2019
Cinema 4D developer acquires the well-regarded GPU production renderer. We assess what the buyout will mean for CG artists.
Tuesday, April 9th, 2019