3D animation and motion graphics tool gets new options for rigid body and Pyro simulations, new Key Reducer for mocap data.
Tuesday, December 12th, 2023
3D animation and motion graphics tool gets new options for rigid body and Pyro simulations, new Key Reducer for mocap data.
Tuesday, December 12th, 2023
Check out the latest features in the renderer, including major updates to object scattering and support for Enmesh in V-Ray GPU.
Monday, December 11th, 2023
Real-time renderer for exploring large V-Ray scenes gets better hair and fur rendering, better denoising and upscaling, new firefly filter.
Saturday, December 9th, 2023
'Biggest release yet' of the next-gen tool for motion design and VFX adds new options for working with vector shapes, text and audio.
Thursday, December 7th, 2023
Significant update moves native 3D file import and the Advanced 3D renderer out of beta and into the stable release of the software.
Tuesday, December 5th, 2023
Sizeable update to the production renderer adds MaterialX support, new Enscape bridge, and updates to V-Ray GPU and Chaos Scatter.
Thursday, November 30th, 2023
Check out the features due in the GPU renderer in 2024, including MaterialX support, new AI assistant OctaneGPT, and light field baking.
Tuesday, November 28th, 2023
Check out the new features in the terrain generator, including a new system of SImulation Layers for distributing sediment.
Monday, November 20th, 2023
Latest update to the renderer radically overhauls color workflow, speeds up GPU rendering, and adds an ACES image transform.
Sunday, November 19th, 2023
Check out the new features in the compositing and effects software, including a new workflow for subtitles and H.264 export.
Thursday, October 26th, 2023
Latest update to the production renderer improves performance in real-time render engine Redshift RT.
Monday, October 23rd, 2023
'Highly experimental' replacement for OpenGL for real-time and viewport rendering now available in alpha builds of Blender 4.1.
Wednesday, October 18th, 2023
Check out the latest changes to renderer, including better toon shading and faster rendering of mesh lights.
Thursday, October 5th, 2023