Standalone render denoising tool gets streamlined full-screen GUI. CUDA version dropped in favour of 'faster, more reliable' OpenCL.
Friday, November 3rd, 2017
Standalone render denoising tool gets streamlined full-screen GUI. CUDA version dropped in favour of 'faster, more reliable' OpenCL.
Friday, November 3rd, 2017
Updated online service converts Max and Revit scenes into WebGL presentations that can be viewed in your web browser.
Friday, October 6th, 2017
New licences of the GPU renderer for 3ds Max, Maya and C4D now cost €259. Version 1.5 now out.
Tuesday, September 19th, 2017
Subscription-only edition of the Octane renderer adds free support for the leading compositing tools.
Tuesday, September 5th, 2017
Now shipping. See videos of the new LoD system, motion graphics tools and media core; and the Radeon ProRender render engine.
Friday, September 1st, 2017
Amazing new VR toolset lets artists stream complex VFX assets into game engines via point clouds.
Tuesday, August 8th, 2017
Heavyweight renderer to get new live link to compatible DCC apps, new hybrid CPU/GPU render tech.
Monday, August 7th, 2017
Native version of the physically based GPU renderer in beta this year. New open-source 'Baikal' edition out now.
Monday, August 7th, 2017
GPU renderer gets better sampling, firefly removal, Mac support, Cinema 4D and Katana plugins.
Thursday, August 3rd, 2017
VFX-friendly paint package gets new watercolour media, improved render engine and foliage painting.
Friday, July 21st, 2017
Free GPU-based renderer now supports interactive viewport rendering and V-Ray materials.
Thursday, June 29th, 2017
Free, physically accurate GPU renderer now available for Blender, as well as Max, Maya, SolidWorks.
Thursday, June 29th, 2017
Physically based renderer gets new image-denoising system, support for MERL and AxF materials, plus new readymade lighting assets.
Thursday, June 8th, 2017