Promising new tool based on the Storm multiphysics simulator exports liquid sims in Alembic format for use in other CG apps.
Monday, October 13th, 2025
Promising new tool based on the Storm multiphysics simulator exports liquid sims in Alembic format for use in other CG apps.
Monday, October 13th, 2025
Latest update to the GPU-accelerated sparse volumetric fluid solver improves collisions between smoke and surrounding objects.
Thursday, September 25th, 2025
Big update to the GPU-based terrain generator adds new biome and object scattering systems. See all of the changes, and the new pricing.
Tuesday, September 23rd, 2025
The real-time liquid simulator is now officially production-ready. Check out the new options for simulating deliciously viscous fluids.
Tuesday, July 29th, 2025
Major update sees the hotly tipped 3D texture painting and material authoring tools leave early access. Still free for indie artists.
Wednesday, July 23rd, 2025
Major update to the next-gen terrain generator for games and VFX adds 10 new nodes, and updates over 20 more. Check out the new features.
Tuesday, July 15th, 2025
See the the new features in the GPU renderers, including better USD support and the option to import and render skinned characters.
Monday, April 14th, 2025
Updated: AI app for upresing photos and 3D renders gets generative AI-based upscaling model; option to batch process images in the cloud.
Monday, February 10th, 2025
Next major update to the real-time smoke and fire simulator to feature sparse sims, simulation retiming, USD support and a macOS edition.
Monday, January 27th, 2025
Check out the new features in the GPU renderers, including initial USD support and a complete new animation system.
Monday, December 23rd, 2024
Big update to the real-time terrain generator adds new snow and debris simulation tools, and changes pricing and licensing.
Tuesday, November 19th, 2024
Check out the new features in the GPU-accelerated sparse volumetric fluid solver, including support for height fields as collision sources.
Wednesday, September 4th, 2024
Check out the new features in this major update to the terrain design tool, and its new integration plugins for Houdini and Unreal Engine.
Thursday, August 1st, 2024