Pixologic founder Ofer Alon and entire ZBrush team have joined Maxon. See what the deal means for ZBrush and its sibling products.
Wednesday, January 12th, 2022
Pixologic founder Ofer Alon and entire ZBrush team have joined Maxon. See what the deal means for ZBrush and its sibling products.
Wednesday, January 12th, 2022
Real-time 3D character-creation tool gets new Smart Hair system of modular hairstyles and facial hair.
Thursday, March 25th, 2021
First subscriber-only update to Cinema 4D overhauls the UV unwrapping tools and rolls out Maxon's new viewport architecture.
Tuesday, April 21st, 2020
Major update to Houdini adds new look dev and layout system Solaris, USD-native renderer Karma, new modelling and simulation tools.
Wednesday, November 27th, 2019
Free update to the digital sculpting software adds new split screen mode, option to import up to 64 cameras at a time, plugin updates.
Thursday, May 23rd, 2019
Handy add-on transfers geometry and paint changes between the two apps without manual export.
Tuesday, December 18th, 2018
Lightweight subdivision surface modelling tool gets GoZ support for exchanging models with ZBrush.
Thursday, December 6th, 2018
Big update turns iClone companion tool into a standalone character generator for games and VR work.
Friday, September 28th, 2018
Updated: Long-awaited update to the sculpting tool adds real-time Booleans, vector displacement meshes, eight new deformers.
Tuesday, June 13th, 2017
Updated with details of the full feature set: check out which tools are included in the new $150 edition of ZBrush - and what isn't.
Friday, September 30th, 2016
Updated: Features include a new NPR renderer, GoZ support. Free Personal Learning Edition out now.
Thursday, July 2nd, 2015
New users of the plant-creation tool get simplified UI and materials workflow; power users get Alembic, Ptex and GoZ support.
Thursday, April 2nd, 2015
Master hard-surface workflows in ZBrush with Nate Stephens' Environment Modeling and Sculpting for Game Production.
Monday, December 29th, 2014