February 23, 2023
Character-creation tool gets long-awaited dynamic wrinkle system, better MetaHuman compatibility. Read More »
October 3, 2022
Check out the latest features in the lightweight 3D modelling software and its new real-time renderer. Read More »
September 29, 2022
Character creation tool gets neat new auto-rigging system, new LOD creation and subdivision options. Read More »
September 7, 2022
3D software gets new soft body physics and symmetry modelling systems, OpenColorIO support. Updates are now subscription-only. Read More »
May 25, 2022
Updated with new video: check out the new features in this big update to the character creation software. Read More »
January 12, 2022
Pixologic founder Ofer Alon and entire ZBrush team have joined Maxon. See what the deal means for ZBrush and its sibling products. Read More »
March 25, 2021
Real-time 3D character-creation tool gets new Smart Hair system of modular hairstyles and facial hair. Read More »
April 21, 2020
First subscriber-only update to Cinema 4D overhauls the UV unwrapping tools and rolls out Maxon's new viewport architecture. Read More »
November 27, 2019
Major update to Houdini adds new look dev and layout system Solaris, USD-native renderer Karma, new modelling and simulation tools. Read More »
May 23, 2019
Free update to the digital sculpting software adds new split screen mode, option to import up to 64 cameras at a time, plugin updates. Read More »
December 18, 2018
Handy add-on transfers geometry and paint changes between the two apps without manual export. Read More »
December 6, 2018
Lightweight subdivision surface modelling tool gets GoZ support for exchanging models with ZBrush. Read More »
September 28, 2018
Big update turns iClone companion tool into a standalone character generator for games and VR work. Read More »
June 13, 2017
Updated: Long-awaited update to the sculpting tool adds real-time Booleans, vector displacement meshes, eight new deformers. Read More »
September 30, 2016
Updated with details of the full feature set: check out which tools are included in the new $150 edition of ZBrush - and what isn't. Read More »
July 2, 2015
Updated: Features include a new NPR renderer, GoZ support. Free Personal Learning Edition out now. Read More »
April 2, 2015
New users of the plant-creation tool get simplified UI and materials workflow; power users get Alembic, Ptex and GoZ support. Read More »
December 29, 2014
Master hard-surface workflows in ZBrush with Nate Stephens' Environment Modeling and Sculpting for Game Production. Read More »
November 11, 2013
Andy Bishop looks back over NewTek's11.x series of releases, and assesses what comes next. Read More »
August 6, 2013
Updated: We round up the main new products from the show - including five more we missed first time round. Read More »