Check out the new features in the modular, open-source, hardware-agnostic framework for developing real-time rendering technology.
Saturday, March 8th, 2025
Check out the new features in the modular, open-source, hardware-agnostic framework for developing real-time rendering technology.
Saturday, March 8th, 2025
Major update to Dimension 5's real-time visualization software adds experimental path tracing system. Check out the other new features.
Thursday, March 6th, 2025
Discover five key new features in the open-source game engine, including updates to shading, lighting, animation and physics.
Tuesday, March 4th, 2025
Check out the latest features in the open-source release of DreamWorks' renderer, used on movies like The Wild Robot.
Thursday, December 26th, 2024
Check out the new features in the modeling and texturing iPad app, including support for procedural objects and projection painting.
Thursday, December 26th, 2024
Check out the new features in the real-time visualization software, including improvements to software ray tracing and Artistic Visual Modes.
Saturday, November 2nd, 2024
Read our pick of the latest features in the open-source 3D software, from new digital sculpting tools and GPU compositing to 'Eevee Next'.
Tuesday, July 16th, 2024
Discover how to port old scenes to use the long-awaited overhaul of the Eevee renderer ahead of its release in Blender 4.2 next week.
Friday, July 12th, 2024
Check out the new features in the GPU renderer, including the new AI Enhancer, Sunlight Caustics and better translucent materials.
Wednesday, July 3rd, 2024
Read our pick of the new features in UE5, from Motion Graphics Mode and modular character rigging to virtual production and VFX.
Monday, April 29th, 2024
Check out the new features in the real-time ray tracing renderer, including the D5 Scatter tool - and new AI tools, including Text to 3D.
Friday, April 26th, 2024
Real-time visualization software gets improvements to GPU ray tracing, new V-Ray Scene Exporter and support for Intel Arc GPUs.
Thursday, March 28th, 2024
Unofficial Blender integration for the Corona renderer gets support for Blender 4.0 and an automated converter for Cycles shaders.
Friday, January 19th, 2024